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what card shouldnt have been hit?

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King of Kuriboh
Cyber Twin
Cyber Twin


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PostSubject: what card shouldnt have been hit? Sat Sep 07, 2013 5:27 pm

alright everyone, this topic is for discussing what card you think shouldnt be banned, whether new or from ages ago.

my choice would be monster reborn, since that card is an essential part of ANY deck, excluding exodia, final countdown etc.

whats your choice?

thats all for now, untill next time, adieu
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Dragonfyre
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PostSubject: Re: what card shouldnt have been hit? Sat Sep 07, 2013 8:14 pm

So many decks have their own Reborn nowadays that Reborn being hit isn't much of an issue...heck, Call of the Haunted is at 3, so we still have many ways to bring cards back from Grave.

As for me...

Stratos: Heroes haven't been doing anything...why hit what is considered the main part of the deck, only to bring E-Call and Hero Lives to 3? Heroes would be a top tier contender with Stratos...without, the deck may not be played all that much. I'll still try to play my Rabbit Heroes because I love the deck.

Shock Master: I'm aware how good this card is...and that's the point. There are SO many decks that are hurt by Shock Master...but if yours can be hurt that easily, may want to start remaking it. I always ran Shock Master if I could as it is an amazing card. Is it good? Definitely. Did it deserve to be banned? Absolutely not. BLS is still running around, Rekindling is still at 3, Tiaramisu is still out there...there are way worse cards than Shock Master in the game.
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Miles Edgeworth



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PostSubject: Re: what card shouldnt have been hit? Fri Sep 13, 2013 9:10 pm

why? because theres to many combos with stratos. for one you call of the haunted and SP summon him to the field if skill drain isn't out u get the effect. another thing you could use miracle fusion banish a light monster and stratos and sp summon Elemental hero the shining- when he leaves the field add one or 2 heros from banish to ur hand. then u can summon stratos for his effect again. plus you can run 3 e call and add stratos etc... and add another hero from your deck with strato's effect when u summon him, and then you could special summon shining yet again if you have a light and strats out.. repeat the process over and over and its annoying if its in one duel.
this is his effect,
When this card is Normal or Special Summoned: You can activate 1 of these effects.
● You can destroy Spell/Trap Cards on the field, up to the number of "HERO" monsters you control, except this card.
● Add 1 "HERO" monster from your Deck to your hand.
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Dragonfyre
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PostSubject: Re: what card shouldnt have been hit? Fri Sep 13, 2013 11:19 pm

Oh, I'm aware of what Stratos can do. Under that assumption, Infernity Archfiend should have also been hit. Archfiend is extremely broken when top-decked with Lavalval Chain, you get its effect whenever you SS...so it works with Necromancer, Infernity Launcher, Infernity Mirage, Stygian Street Patrol, Call of the Haunted, etc. THEN you can add any Infernity card...so mainly Barrier, Break and Launcher. Have you seen Infernities used? The turns last FOREVER because they keep reusing the same cards for different things...Stratos wasn't NEARLY that abused. Sure it was searchable and Hero Lives could get it easily...but very rarely could you use Stratos's effect more than once per turn.
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PostSubject: Re: what card shouldnt have been hit? Today at 9:23 pm

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what card shouldnt have been hit?

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